Based out of Cape Town, South Africa, I've been designing and building games since 2005. From 2009 to 2015 I was a partner in QCF Design, the studio that created the IGF award winning Desktop Dungeons.
I left QCF to see what more was out there, and took a 7 week tour of the USA. The initial plan was to making games, and meet awesome indie devs along the way, but I ended up finding myself and falling in love.
Now I have several irons in several fires: New games, tools for devs and contracting out my C#, Unity and Web Dev skills.